By default, beginners equivalent will have a mastery of 20%. Each hit is judged separately, even for hits from the same skill usage. Mastery is the weapon proficiency which allows more consistent damage, but the maximum damage remains the same. Knuckle, Soul Shooter, Arm Cannon/Revolver (Blaster) Two-handed Blunt Weapon, Long Sword (Lazuli), Scepter Wand, Staff, Shining Rod, Psy Limiter, Magic Gauntletīow, Dagger, Dual Bowguns, Cane, Desperado, Energy Chain (Cadena), Ancient Bow, Buchae, Tuner, Breath Shooter For most jobs, it is not so important as most jobs only have 1 weapon to choose. It varies based on the weapon worn and the job. It is the hidden multiplier that will affect damage dealt. Firearms have been introduced to the battlefield. Before 3rd Job: 4 + L e v e l × 5, rounded down.Īll Stats, HP, MP, DEF, ATT and Magic ATT is calculated separately with each stat using the same stat throughout the calculation. In an open sand box world you choose your allies, your enemies, what provinces to conquer, what castles to siege and what quests to embark on.With Fire & Sword also greatly builds and expands upon the highly regarded combat system from Mount & Blade: Warband.Each character starts with 4 AP, with character level (Level 1 inclusive) providing 5 AP, as well as 3rd Job and 4th Job Advancements giving 5 AP each. Each stat has a default value of 4 as pure stat and Ability Points (AP) is used to increase this. It is the stats that is permanently tied to the character when there are no effects applied to it. There are a few components that contribute to your total stats. When the game states All Stats, it simply means STR, DEX, INT and LUK, nothing else. There are 4 stats: STR, DEX, INT and LUK. For all percentage based stats, take it as a whole number. The sections of this article detail various formulas and tables within the game. 3.8.4 Map-based Monster Damage Modifier.