Good news for our Sekiro, Resident Evil 2 (2019), Vampire the Masquerade - Bloodlines, Dawn of Man, and Surviving Mars communities! As of version 0.18.5, our new mod manager Vortex now supports modding for all of the above games meaning you can use Vortex to mod 59 different games total.
Hey all, it's been a while since I've posted an update here, and now that the second version of TexTools is out of beta I thought I'd share.Links:Some of the changes:.The biggest change since the first version of TexTools is that it displays the 3D model of the item. In addition to creating the 3D obj file like the original did, it also creates a set of texture files that can be easily imported into applications such as Blender.It now allows for upscaled textures to be imported, so you can have 2k, 4k, 8k+ textures if you really wanted to.Built in color channel picker, so you can see changes made to each individual channel.The UI was updated, as the entire code was rewritten for WPF. The code is also a lot cleaner, easier to read, and allows for faster changes and additions.You can view all of the change logs since beta 1 on the website.If you have any questions, want to discuss modding, or want to see some of the mods other people have been making, drop into the discord server. Yes, it creates a diffuse texture with the default color applied to it when you click on 'export OBJ + materials' in the 3D model tab, even if the item has no diffuse texture in the texture tab. It exports a diffuse, specular, and normal map.The application grabs the color value from the first column of the colorset, determines where it goes based on the alpha channel of the normal map, then multiplies the entire thing by the red channel of the mask map which is the diffuse texture without the color.
![Textools Textools](/uploads/1/2/5/3/125364835/791820307.png)
![How to use ffxiv textools How to use ffxiv textools](/uploads/1/2/5/3/125364835/980940599.jpg)
It does the same with the specular map which is the second column of the colorset and the blue channel of the mask map.It also applies the color to the textures that already contain a diffuse and specular map.Here's an example which has only mask, normal, and a colorset:Shisui Joi of Healing.
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